Art
Sub Category
This video completes the demonstration of the Auto-Retopo toolset by working on the head region of the model.
This video is the 2nd of two, which covers tools and techniques for creating unique freeze mask selections. Including the usage of Sticky keys, Cavity Painting and usage of the Fill tool's noise modulation, in the process
This video demonstrates the usage of Layer Adjustments, that allow the user to Blur or Sharpen their texture layers
This video covers the subjects of Viewport Navigation in 3D Coat, as well as assigning matching hotkeys in 3D Coat to tools that are like them, in Photoshop
This video covers a few hidden gems relating to the quick selection of a layer/object in the viewport, isolating (visibility) a layer, and subsequent restoration of hidden volumes.
This video demonstrates the usage of the Points/Faces tool in 3D Coat's Retopo Workspace
This video demonstrates the Smart Pinch brush in 3DCoat 2021
This video is demonstration of the Transform tool in the Retopo Workspace, including the newly added ability to extrude on the fly, using the tool
This video demonstrates the use of the new Split & Joints tool in 3D Coat. It's primarily a workflow enhancement for those construction/sculpting models to be exported for 3D Printing. Take note that it only operates in Surface (polygons only) mode.
This video concludes the series on cleaning up 3D Scans in 3D Coat, with a brief demonstration of the Paint tools used to clean up the problem areas of the texture maps
This video demonstrates the usage of the Activity Bar in 3DCoat
This video covers a small but quite helpful workflow enhancement in the Paint Workspace of 3D Coat. If one needs to re-attempt the Texture Baking process, the objects and paint layers need to be cleared first, to prevent duplicates. This tool helps speed up the process of clearing the Paint Layers...with a single click
This video is quick demonstration of the Record Script functionality, using Retopo Primitives as an example.
This video concludes the series by replacing the Paint Mesh with the newly modified Retopo Mesh, and baking Sculpt edits